Circadians: First Light - S J Macdonald
‘Worker’ placement game where the workers are the dice you roll each turn. What you roll changes what options are available to you on the board.
This makes long term planning very difficult – which is fairly original for a worker placement game.
You can have a loose plan. If I roll x I will do y. You can slo mitigate this variance through the upgrades you choose.
There are lots of aspects of this game that I didn’t get a chance to properly explore. The compitition or lack thereof based on what each player has rolled is very interesting.
It forces you to be dynamic based on what is available to you on any given turn. The heroes allow you to focus on very different objectives.
There is a lot of choice available in terms of what to do with your dice. Because of this and the different heroes that can change you overall objective there is a lot of replay value.
I do enjoy when a new concept is tried. The dice bring something fresh to the genre.
The pieces are lovely as well and the board looks very complicated but it really isn’t. It is well designed to quickly be able to see what you options are each turn.